Klei's Johann Seidenz said that games such as Dwarf Fortress, Prison Architect, and The Sims influenced the design of Oxygen Not Included.
#Oxygen not included multiplayer update
DLC has since been added, such as the free Automation Innovation update (extending the current automation system, adding equipment such as ribbon cables) and the paid Spaced Out update (adding a radiation system, uranium refinement, and bee ranching). Klei also announced plans to make downloadable content for the game. The game was originally slated to leave early access on May 28, 2019, but was pushed back to July 2019. An in-development version of the game was planned and released via early access February 15, 2017. It was also revealed that the game would come to macOS and Linux.
#Oxygen not included multiplayer Pc
The game was announced for Windows during the PC Gaming Show at the Electronic Entertainment Expo 2016. Oxygen Not Included is developed by Vancouver-based indie studio Klei Entertainment. These duplicants' skills can be improved over time and practice. Duplicants have stats that determine how effective they are at certain tasks, and will prioritize tasks that they are best at. If the duplicants cannot access a source of copper for the wire, the task will remain uncompleted as the duplicants go to complete other tasks they can do. For example, the player can order a conduit of wire to be built which will have the duplicants collect the materials to make the wire, clear away any materials around the conduit's path, and then construct the wire. The player does not control the duplicants directly, and instead provides prioritized instructions, from which the duplicants will then follow to the best of their abilities. To help establish the colony, the player directs the duplicants to perform certain tasks, such as mining for resources, growing food, crafting equipment, researching new technologies, and maintaining their own health through nourishment, rest, and hygiene. The game simulates the diffusion of gases and equalization of atmospheres when a new natural chamber is opened, which can cause oxygen levels to drop in existing chambers, as well as the draining of liquids by gravity.
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The world also contains several hazards such as diseases and extreme temperatures. While initial areas have a breathable atmosphere, subsequent areas are in a vacuum or lack oxygen, requiring proper preparation by the duplicants before they explore these areas. The world is then subdivided into various regions or "biomes" that contain different and often biome specific materials and critters. Each game's world is procedurally generated.
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The player must monitor the duplicants' hunger, waste, and oxygen levels to keep them alive. The player is tasked with managing and taking care of these duplicants as they try to survive and create a sustainable makeshift space colony. At the start of a new game, three colonists (referred to as duplicants) find themselves in an asteroid with isolated pockets of breathable atmosphere, with no memory how they got there. Oxygen Not Included is a simulation survival game.